“Juego de roles para mejorar la socialización en niños de 4 años de la i.e. N°227 “sector aeropuerto”
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Escuela de Educación Superior Pedagógica Pública “Generalísimo José de San Martín"
Abstract
En la presente investigación se aplicó los juegos de roles para mejorar la socialización en niños de 4 años de la I.E. N° 227 “sector aeropuerto. El objetivo general es, Comprobar la aplicación del Juego de roles como estrategia lúdica para mejorar la socialización en los niños de 4 años de la I.E. N° 227 Sector Aeropuerto, en este proceso, los niños pueden enfrentarse a diversos riesgos que amenazan tanto su desarrollo como su bienestar general. Estos riesgos, además, tienen el potencial de dejar secuelas físicas y psicológicas, limitando su capacidad para desarrollarse plenamente y afectando el ejercicio de sus derechos fundamentales. La investigación tiene un enfoque cuantitativo, de tipo aplicada con un diseño cuasi experimental, una población conformada por 36 estudiantes. El instrumento para la recolección de datos han sido a través de la rúbrica, el fichaje y la evaluación antes y después del estímulo y, para su tratamiento estadístico se empleó la prueba t student, los resultados obtenidos fue: el nivel de socialización en los niños de 4 años de la I.E. N° 227 Sector Aeropuerto-Moyobamba, en el año 2023; en el pretest, el grupo control presentaba 83.33% en el nivel de inicio, 5.56% en proceso y 11.11% en logrado; mientras que en el grupo experimental estos niveles fueron 94.44% en inicio y 5.56% en proceso. Tras el tratamiento experimental, en el postest, el grupo control mostró 66.66% en el nivel de inicio, 16.67% en proceso y 16.67% en logrado; en contraste, el grupo experimental alcanzó un 88.89% en el nivel logrado y 11.11% en proceso; del cual concluimos que el efecto de la aplicación del Juego de roles como estrategia lúdica para mejorar la socialización en los niños de 4, fue positivo y eficaz en el grupo experimental donde se obtuvo una media de 26,22 y un 8,39% coeficiente de variación, en contraste con el grupo control que obtuvo una media de 16,50 y una variación de 33, 34 %. En este sentido, queda demostrada la eficacia de la aplicación del estímulo.
In this research, role-playing games were applied to improve socialization in 4-year-old children at School N° 227 “Airport Sector.” The general objective was to verify the effect of role-playing games as a playful strategy to enhance socialization in 4-year-old children at School N° 227 Airport Sector. In this process, children may face various risks that threaten both their development and overall well-being. These risks also have the potential to leave physical and psychological consequences, limiting their ability to fully develop and affecting the exercise of their fundamental rights. The research has a quantitative approach, is applied in nature, and uses a quasi experimental design with a population of 36 students. The data collection instruments included rubrics, record sheets, and evaluations conducted before and after the intervention. For statistical analysis, the t-test was used. The results showed that the level of socialization in 4-year-old children at School N° 227 Airport Sector-Moyobamba in 2023 was as follows: in the pretest, the control group showed 83.33% at the initial level, 5.56% in progress, and 11.11% achieved; in the experimental group, these levels were 94.44% at the initial level and 5.56% in progress. After the experimental intervention, the posttest results for the control group showed 66.66% at the initial level, 16.67% in progress, and 16.67% achieved, while the experimental group reached 88.89% at the achieved level and 11.11% in progress. From this, we conclude that the effect of applying role-playing games as a playful strategy to improve socialization in 4-year-olds was positive and effective in the experimental group, which achieved a mean of 26.22 with an 8.39% coefficient of variation, compared to the control group, which had a mean of 16.50 with a 33.34% variation. Thus, the effectiveness of the intervention is demonstrated.
In this research, role-playing games were applied to improve socialization in 4-year-old children at School N° 227 “Airport Sector.” The general objective was to verify the effect of role-playing games as a playful strategy to enhance socialization in 4-year-old children at School N° 227 Airport Sector. In this process, children may face various risks that threaten both their development and overall well-being. These risks also have the potential to leave physical and psychological consequences, limiting their ability to fully develop and affecting the exercise of their fundamental rights. The research has a quantitative approach, is applied in nature, and uses a quasi experimental design with a population of 36 students. The data collection instruments included rubrics, record sheets, and evaluations conducted before and after the intervention. For statistical analysis, the t-test was used. The results showed that the level of socialization in 4-year-old children at School N° 227 Airport Sector-Moyobamba in 2023 was as follows: in the pretest, the control group showed 83.33% at the initial level, 5.56% in progress, and 11.11% achieved; in the experimental group, these levels were 94.44% at the initial level and 5.56% in progress. After the experimental intervention, the posttest results for the control group showed 66.66% at the initial level, 16.67% in progress, and 16.67% achieved, while the experimental group reached 88.89% at the achieved level and 11.11% in progress. From this, we conclude that the effect of applying role-playing games as a playful strategy to improve socialization in 4-year-olds was positive and effective in the experimental group, which achieved a mean of 26.22 with an 8.39% coefficient of variation, compared to the control group, which had a mean of 16.50 with a 33.34% variation. Thus, the effectiveness of the intervention is demonstrated.
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